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(2)Colorless Fate 1.1.scx 다운로드 · 2인용
이 리뷰는 생성형 AI가 맵 파일 정보와 설명을 바탕으로 작성한 참고용 분석입니다.
Here's a thinking process:
1. Analyze User Request: - Role: Korean game reviewer/SEO editor specializing in StarCraft: Brood War custom maps. - Task: Write a detailed blog/article/review based on provided map image/metadata, optimized for search engines. - Output format: Must be a single JSON object. No Markdown code blocks, no tables, no explanations outside JSON. - Language: Korean.
- Specific rules about structure, content, formatting, metadata handling, title handling, etc. - Map data provided at the end. 2.
Deconstruct Map Data: - Site display title: Colorless Fate 1.1 - Original filename: (2)Colorless Fate 1.1.scx - Internal map title: Colorless Fate 1.1 - Internal map description: "Freeze… am waiting for you...Freeze… am waiting for me...Made by WaldsteinPresented by SOOP Corp." - Current genre/classification: MELEE (밀리) - Player count: 2 - Team count: - - Expected play time: - - Difficulty: - - Version: - - Tags: - - Map hash: 31427e5846e55202 - Map size: 1024 x 1024 - Full resolution: 4096 x 3072 - Tile unit: 128 x 96 - Tile set: Platform - Encoding: utf8 - Same group/other version candidates: Colorless Fate 1.05, Colorless Fate 1.0
Key observations: - Current classification is MELEE, but the description mentions "Freeze", "waiting", Waldstein, SOOP Corp. No clear gameplay mode indicated in text. - Size 1024x1024, tileset Platform. Could be various things. - No explicit gameplay mode in description. The title "Colorless Fate" doesn't immediately reveal genre. - Player count is 2.
- Since current classification is MELEE but we don't have clear evidence of melee gameplay, and the description is vague, I need to be careful. - Rules: "If unsure, use same value as current genre/classification for recommendedMapType." But also: "If uncertain, 현재 장르/분류와 같은 값을 사용한다." for recommendedMapType.
- However, there's also: "예를 들어 현재 분류가 MELEE여도 이미지/제목/설명상 컴퓨터 상대 유즈맵이면 recommendedMapType은 UMS 또는 더 적절한 enum, detailCategory는 컴까기로 둔다." - The description doesn't clearly show computer vs player melee. It just has vague text. I should not invent gameplay mode. I'll stick with current classification MELEE but maybe note uncertainty?
Actually rule: "확실하지 않으면 현재 장르/분류와 같은 값을 사용한다." So recommendedMapType = MELEE. - But wait, the description says "Freeze… am waiting for you...Freeze… am waiting for me..." Could be a puzzle, adventure, or story map. Not necessarily MELEE. But I must not invent. I'll follow the rule: since current is MELEE and I can't confirm otherwise, I'll use MELEE.
But I need to check detailCategory. The rule says: "detailCategory는 더 구체적인 하위 분류를 한국어로 작성한다.
예: 컴까기, 디펜스,..." And: "예를 들어 현재 분류가 MELEE여도 이미지/제목/설명상 컴퓨터 상대 유즈맵이면 recommendedMapType은 UMS 또는 더 적절한 enum, detailCategory는 컴까기로 둔다." Since I don't have clear evidence of computer killing, I should probably keep detailCategory as something neutral or based on what's discernible. The description is too vague.
I might set detailCategory to something generic or leave null? But rule: "비어 있는 맵 상세 메타데이터를 채울 수 있으면 recommendedPlayerCount, recommendedTeamCount, recommendedPlayTime, recommendedDifficulty, recommendedVersionName, recommendedTags를 작성한다." And "플레이 인원/팀 수/예상 플레이 시간은 제목, 내부 설명, 이미지에서 근거가 있을 때만 숫자로 작성한다.
확실하지 않으면 null 또는 생략한다." So for detailCategory, I need to write something in Korean. The candidates list includes: 컴까기, 디펜스, 타워 디펜스, 랜덤 디펜스, RPG, 키우기, 피하기, 탈출, 서바
| URL | https://star.huzy.net/map/cmtfhhf9e003cq2ohorjcmk5j |
|---|---|
| 파일명 | (2)Colorless Fate 1.1.scx |
| 업로더 | HUZY |
| 맵 타입 | 밀리 맵 더 보기 |
| 파일 크기 | 78.14 KB |
| 등록일시 | 2026-08-30 16:24:16 |
| 조회수 | 2 |
| 좋아요 | 0 |
| 평점 | (0) |
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