스타휴지 StarCraft HUZY 스타크래프트 유즈맵 맵 다운로드 커뮤니티
한국어

eye of tiger 맵 시리즈와 버전

파일명과 제목을 기준으로 같은 시리즈로 분류된 2개 버전입니다. 등록일, 버전명, 파일 크기와 이용자 반응을 비교해 원하는 파일을 선택하세요.

  1. eye of tiger 미리보기
    최근 등록 버전

    eye of tiger

    버전 정보 없음 · eye of the tiger.scm

    Here's a thinking process: 1. **Analyze the Request:** - **Role:** StarCraft: Brood War map reviewer. - **Input Data:** Limited map data (title, filename, internal title, internal description, genre, players, teams, playtime, difficulty, version, tags, tileset). - **Output Rules:** - Output must be JSON, Markdown, tables, lists, or headers - NO. - First write Korean review, 900-1100 characters (including spaces). - Then, after a blank line, translate the same content into English, without any subheadings/labels like "Korean Review", " ", etc. - No "Korean Review", "StarCraft Brood War Map Review", "Map Review", " ", " ", "Translation" as headers/subheadings. - Output starts immediately with the review body text. - Total output: 1800-3000 characters (including spaces). - Must naturally describe: map structure, genre, gameplay style, player experience, recommended targets, pre-play check items. - Do NOT invent: creator, triggers, win conditions, story, balance adjustments. - Do NOT list: map size, resolution, tile units, encoding. - Do not repeat the same explanation. - Korean review 900-1100 chars, then blank line, then of the same content. - Output must be just the body, no JSON/markdown/tags/headers. 2. **Deconstruct the Map Data:** - Title: eye of tiger - Filename: eye of the tiger.scm - Internal title: eye of tiger - Internal description: destroy all enemy buildings - Genre: MELEE (melee) - Players: 3 - Teams: - - Expected playtime: - - Difficulty: - - Version: - - Tags: - - Tileset: Desert Constraints: I must not invent creator, triggers, win conditions, story, balance. I must naturally describe map structure, genre, gameplay style, player experience, recommended targets, pre-play check items. I must not list map size, resolution, tile units, encoding. I must not repeat the same explanation. With only "destroy all enemy buildings" as the objective, 3 players, melee genre, desert tileset, I can write a review based on that framework without inventing fake details. 3. **Drafting the Korean Review (Target: 900-1100 characters including spaces):** I need to write a substantial review about a SC:BW melee map with desert tileset, 3 players, objective: destroy all enemy buildings. I need to cover: map structure (implicitly, since no size/resolution), genre, gameplay flow, player experience, who it's recommended for, what to check before playing. I must avoid listing tile units, encoding, etc. I must not invent creator/trigger/win conditions/story/balance. Let me think about what to say: - The map is titled "eye of tiger", uses desert tileset. - Genre: melee, so standard RTS confrontation. - 3 players, objective destroy all enemy buildings. - Gameplay likely involves base building, resource gathering, army production, pushing to destroy opponents' bases. - With 3 players, it could be FFA or 2v1 dynamics, but teams not specified. - Desert tileset suggests open terrain, perhaps less cover, more long-range engagements. - Recommended for players who enjoy classic melee, base management, tactical pushes. - Pre-play check: maybe number of players, map balance, but I can't invent specifics. I'll keep it generic but natural. I need to hit 900-1100 Korean characters. That's quite long. Let me carefully count or estimate. I'll write in Korean, aiming for ~1000 characters. I need to be descriptive but natural. Let me start drafting Korean text mentally: "스타크래프트 브루드워 기반의 사용자 제작 맵 '아이 오브 타이거'는 사막 타일셋을 기반으로 한 밀리 장르의 맵입니다. 플레이 인원은 3명으로 구성되며, 목표는 상대방의 건물을 모두 파괴하는 것입니다. 메일리 장르 특유의 기반 구축과 병력 생산이 핵심이며, 사막 지형은 개방적인 시야와 장거리 전투를 선호하는 전장을 형성합니다. 세 명의 플레이어가 각자의 기지를 확장하고 자원을 관리하며 유닛을 훈련시키는 동안, 언제 적의 방어를 뚫고 본진으로 진격할지

    다운로드 0
    조회 0
    좋아요 0
  2. Eye of the Tiger 미리보기
    이전 버전 1

    Eye of the Tiger

    버전 정보 없음 · Eye of the Tiger.scm

    Here's a thinking process: 1. **Analyze the Request and Constraints:** - **Role**: Korean game reviewer/SEO editor specializing in StarCraft: Brood War custom maps. - **Task**: Write a detailed blog/article/review based on provided map image/metadata, optimized for search engines. - **Output Format**: Must be a single JSON object. No Markdown code blocks, no tables, no explanations outside JSON. - **Language**: Korean for the review, included in `content`. - **Content Structure**: - Korean review first (900-1100 characters including spaces), starting immediately as the first sentence of `content`. - Then a blank line. - of the Korean review, natural, no translation headings. - Total `content` length: 1800-3000 characters including spaces. - **Prohibited**: Making up producer, exact triggers, victory conditions, story, balance numbers. No uncertain elements without "estimated" or "appears". No external site searches, no community feedback references. No site stats (views, downloads, rating). No headings like "Korean Review", " " etc. in content. - **Metadata Handling**: - Map title: "Eye of the Tiger" - File: Eye of the Tiger.scm - Current genre/classification: MELEE (military) - Player count: 8 - Team count: - - Play time: - - Difficulty: - - Version: - - Tags: - - Size: 1024x1024, resolution 6144x6144, tile 192x192, tileset Desert, encoding cp949 - Objective: Destroy all enemy buildings. - **Classification Rules**: - `recommendedMapType`: Must be one of the listed enum values. If unsure, use same as current genre/classification. But there are specific rules about UMS vs MELEE based on computer vs player competition. The map objective is "Destroy all enemy buildings." This is typically a MELEE or UMS map. Let's check the rules carefully. - Rules state: "예를 들어 현재 분류가 MELEE여도 이미지/제목/설명상 컴퓨터 상대 유즈맵이면 recommendedMapType은 UMS 또는 더 적절한 enum, detailCategory는 컴까기로 둔다." and "예를 들어 현재 분류가 DEFENSE인데 실제로는 컴까기라면 recommendedMapType은 UMS, detailCategory는 컴까기로 둔다." - The map description: "Destroy all enemy buildings." This is a typical melee objective, but could be UMS. The current classification is MELEE. The title "Eye of the Tiger" doesn't immediately suggest computer-killing or specific UMS genre. However, "Destroy all enemy buildings" is classic melee. But I need to decide `recommendedMapType` and `detailCategory`. - Let's look at the `detailCategory` options: 컴까기, 디펜스, 타워 디펜스, 랜덤 디펜스, RPG, 키우기, 피하기, 탈출, 서바이벌, 아레나, 미니게임, 퍼즐, 캠페인, 시나리오, 디플로메시, 블러드, 저글링 블러드, 스킬대전, 입구막기, 넥서스 부수기, 강화, 운빨, 밀리, 팀 밀리. - The objective "Destroy all enemy buildings" fits MELEE or possibly DEFENSE, but DEFENSE usually implies defending your own base/buildings against waves. This says "enemy buildings", so it's attacking. It could be MELEE. detailCategory might be "밀리" (military) or just MELEE. But the rules say: "예를 들어 현재 분류가 MELEE여도 이미지/제목/설명상 컴퓨터 상대 유즈맵이면 recommendedMapType은 UMS 아니면 더 적절한 enum, detailCategory는 컴까기로 둔다." There's no clear indication it's computer-only. It just says "Destroy all enemy buildings." In SC custom maps, this could be a melee map or a UMS map with that objective. Given the lack of explicit "computer" or "AI" focus, I should stick with MELEE as current classification, but maybe detailCategory could be "밀리" or similar. However, the rules say: "상세 카테고리 추천 시, 현재 분류와 다른 값을 줄 수 있지만, 기준에 부합하면 현재 분류와 같은 값을 사용해도 된다." I need to output `detail

    다운로드 0
    조회 0
    좋아요 0