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(1)Antioch 2-00.scx 다운로드 · 1인용
이 리뷰는 생성형 AI가 맵 파일 정보와 설명을 바탕으로 작성한 참고용 분석입니다.
Here's a thinking process:
1. Analyze the Request: - Role: StarCraft: Broodwar custom map reviewer. - Source Data: Provided map data (title, filename, internal title, description, genre, players, etc.) - Output Rules: - No JSON, Markdown code blocks, tables, lists, headings. - First write Korean review, 900-1100 chars (including spaces). - Then, without a blank line?
Wait: "빈 줄 다음에 소제목 없이 같은 내용을 영어로 번역한다." -> Actually, it says: "Blank line next, without subtitle, translate the same content." But also: "출력은 바로 리뷰 본문 첫 문장으로 시작해야 한다." -> So I should start directly with the Korean review text, no heading, no blank line prefix.
- After the Korean review, I need to provide an - Let re-read carefully: "먼저 를 공백 포함 900~1,100자로 작성한다.
빈 줄 다음에 소제목 없이 같은 내용을 영어로 번역한다." Actually, it might mean: After the Korean review, there should be a blank line, then the - But then it also says: "출력은 바로 리뷰 본문 첫 문장으로 시작해야 한다." And: "소제목/머리말은 절대 출력하지 않는다." And: "전체 출력은 공백 포함 1,800~3,000자로 끝낸다." - Let's parse the exact output sequence expected: - Start directly with Korean review text (no heading, no blank line at the very beginning).
- Korean review must be 900-1100 chars (including spaces). - Then, presumably a blank line, then the - should also be substantial. The total output should be 1800-3000 chars total. - No headings like "Korean Review", " ", etc. - No JSON, Markdown, tables, lists, headings.
- Describe map structure, genre, gameplay, player experience, recommended targets, pre-play checks naturally. - Don't invent maker, triggers, win conditions, story, balance numbers. - Don't list map size, resolution, tile units, encoding, and don't repeat the same explanation.
- Map Data Given: - Title: Раскол - Filename: (1)Antioch 2-00.scx - Internal title: Раскол - Internal description: ×àðëè Ìîêñ çàòåâàåò íîâûé, îñîáåííûé ïðîåêò, íî ñëó÷àåòñÿ íåîæèäàííîå...(© Auspex Studios - http://antioch.tech-base.com)Ïåðåâîä: C@HeK, IlyaSnopchenko - Genre: UMS (custom map) - Players: 1 - Teams: - - Expected play time: - - Difficulty: - - Version: - - Tags: - - Tileset: Space
- Constraints & Challenges: - I need to write a 900-1100 char Korean review based on this sparse data. The data has some encoded Cyrillic/garbled text in the description.
I need to interpret it reasonably or just focus on what's given: UMS, 1 player, space tileset, the description seems to mention something about a "split" or "discord" (Раскол means "split" or "schism" in Russian), custom map by Auspex Studios, authors C@HeK and IlyaSnopchenko.
- I must not invent specific trigger details, win conditions, story, balance numbers. - I must not list tile size, resolution, encoding. - The review should cover: map structure, genre, gameplay style, player experience, recommended audience, pre-play checks (naturally, without inventing fake info).
- Then - I need to provide an - of the same review content, immediately after, no headings. - Total chars 1800-3000. So Korean 900-1100 + English ~900-1100 + maybe some spacing = 1800-3000. That fits. Let's re-read the exact output instructions to be precise: "다음 를 자연스러운
로 번역해라. 제목, 머리말, 목록, Markdown, 부연 설명 없이 한국어 번역 본문
| URL | https://star.huzy.net/map/cmtlxxbea0021s4oh6b3r0hpt |
|---|---|
| 파일명 | (1)Antioch 2-00.scx |
| 업로더 | HUZY |
| 맵 타입 | 유즈맵 맵 더 보기 |
| 파일 크기 | 5.00 MB |
| 등록일시 | 2026-09-04 04:51:09 |
| 조회수 | 0 |
| 좋아요 | 0 |
| 평점 | (0) |
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